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| Criterion | ![]() UX Research First-click Testing | ![]() Decision Making Delphi Method | ![]() Product Discovery Test Card | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | 1-2 Tage | 1-4 Wochen | 20-35 min | 1-5 Tage |
Participantsdifferent | 10-30 | 6-30 Experten | 1-5 | Nutzertraffic |
Formatdifferent | Async | Async | Workshop + async | Async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Expert Forecast, Consensus Range, Assumption Notes | Test Card with a pre-set threshold | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | UXNavigationFindabilityValidation | ForecastingExpertsDecisionStrategy | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery |



