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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Anonymous individual judgments pass through feedback loops to form a distribution.
Decision Making
Delphi Method
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.
Complexitydifferent
LowHighLowLow
Timedifferent
1-2 Tage1-4 Wochen30-60 min20-35 min
Participantsdifferent
10-306-30 Experten1-51-5
Formatdifferent
AsyncAsyncWorkshop + asyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsExpert Forecast, Consensus Range, Assumption NotesCompleted Experiment Canvas, Success MetricTest Card with a pre-set threshold
Tagsno overlap
UXNavigationFindabilityValidation
ForecastingExpertsDecisionStrategy
ExperimentsValidationDiscoveryHypothesis
ExperimentsValidationDiscoveryHypothesis
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