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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of DIBB with its method-specific working model.
Product Strategy
DIBB
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report.
Complexitydifferent
LowLowMediumLow
Timedifferent
1-2 Tage45-90 min30-60 min je Interview1-2 h
Participantsdifferent
10-302-85-12 Interviews2-8
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsAssumption List, Critical Assumptions, Learning PlanProblem Evidence, Risk Notes, Customer SegmentsDIBB document, Belief list, Bet list, Learning report
Tagsno overlap
UXNavigationFindabilityValidation
AssumptionsRiskDecisionDiscovery
DiscoveryInterviewsValidation
StrategyDecisionAssumptionsHypothesis
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