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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
LowMediumLowMedium
Timedifferent
1-2 Tage45-60 min30-60 min1-5 Tage
Participantsdifferent
10-302-81-5Nutzertraffic
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsAssumption map, Test backlog, Risk rankingCompleted Experiment Canvas, Success MetricClick Data, Interest Signal, Learning Decision
Tags1 shared
UXNavigationFindabilityValidation
AssumptionsRiskExperimentsValidation
ExperimentsValidationDiscoveryHypothesis
ValidationExperimentsDemandDiscovery
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