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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
LowHighLowMedium
Timedifferent
1-2 Tage1-4 Wochen1-5 Tage1-5 Tage
Participantsdifferent
10-301-6NutzertrafficNutzertraffic
Formatsame
AsyncAsyncAsyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsExperiment results, Decision log, Learning summaryInterest Metrics, Conversion Signal, Learning NoteClick Data, Interest Signal, Learning Decision
Tags1 shared
UXNavigationFindabilityValidation
ExperimentsGrowthAnalyticsValidation
ValidationExperimentsDemandGrowth
ValidationExperimentsDemandDiscovery
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