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| Criterion | ![]() UX Research First-click Testing | ![]() Operations A3 Problem Solving | ![]() Facilitation Decision Jam | ![]() Operations Gemba Walk |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | For a complex deviation with several people involved, the method bundles problem, analysis, and decision onto one page. It creates a shared working space where causes, countermeasures, and follow-up fit together. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | When there is uncertainty about the real course of a process, the method brings observation to the place where work happens. It combines perception, follow-up questions, and process knowledge so decisions rest on actual workflows instead of assumptions. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 1-2 Tage | 45-90 min | 60-90 min | 30-120 min |
Participantsdifferent | 10-30 | 2-5 | 4-10 | 2-6 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | A3 Report, Action Plan, Root Cause Analysis | Problem Cluster, Prioritized Challenge, Experiment | Observation Notes, Improvement Ideas |
Tagsno overlap | UXNavigationFindabilityValidation | LeanProblem solvingCoachingOperations | FacilitationDecisionProblem solvingWorkshop | LeanObservationProcessOperations |



