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| Criterion | ![]() Product Discovery Fake Door Test | ![]() Decision Making OODA Loop | ![]() Product Discovery Learning Card | ![]() Product Discovery MVP Test Matrix |
|---|---|---|---|---|
Purposedifferent | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 1-5 Tage | 15-60 min je Zyklus | 25-40 min | 45-75 min |
Participantsdifferent | Nutzertraffic | 1-8 | 1-5 | 2-8 |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Click Data, Interest Signal, Learning Decision | Situation Assessment, Decision Loop, Action Updates | Learning Card with evidence and next action | Test Matrix, Test Plan |
Tagsno overlap | ValidationExperimentsDemandDiscovery | DecisionChangeLearningStrategy | ExperimentsValidationDiscoveryLearning | ExperimentsValidationDiscoveryOptions |



