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| Criterion | ![]() Product Discovery Fake Door Test | ![]() Systems Thinking Intervention Mapping | ![]() Systems Thinking Leverage Points | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | High | High | Low |
Timedifferent | 1-5 Tage | 1-5 Tage | Half day | 25-40 min |
Participantsdifferent | Nutzertraffic | 4-12 | 3-12 | 1-5 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Click Data, Interest Signal, Learning Decision | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Leverage Map, Action Strategy | Learning Card with evidence and next action |
Tagsno overlap | ValidationExperimentsDemandDiscovery | ChangeSystems thinkingCapability | Systems thinkingChangeStrategy | ExperimentsValidationDiscoveryLearning |



