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Criterion
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Paper illustration for Eat the Frog
Operations
Eat the Frog
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Purposedifferent
When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.The method protects energy and attention for the task that creates the largest progress and is often postponed.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-5 Tage15-90 min daily25-40 min30-60 min
Participantsdifferent
Nutzertraffic11-51-5
Formatdifferent
AsyncAsyncWorkshop + asyncWorkshop + async
Outputdifferent
Click Data, Interest Signal, Learning DecisionPriority Task, Completion Note, Daily FocusLearning Card with evidence and next actionCompleted Experiment Canvas, Success Metric
Tagsno overlap
ValidationExperimentsDemandDiscovery
PrioritizationProductivityFocusExecution
ExperimentsValidationDiscoveryLearning
ExperimentsValidationDiscoveryHypothesis
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