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| Criterion | ![]() Agile Example Mapping | ![]() UX Research User Interviews | ![]() UX Research Empathy Mapping | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 30-60 min | 30–60 min per interview | 30–60 min | 60-90 min pro Feature |
Participantsdifferent | 3-7 | 1 participant per interview | 4-8 | 3-6 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Interview Notes, Themes, Insight Summary | Empathy Map, Assumptions List, Research Gaps | Example Table, Acceptance Tests |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | QualitativeResearchCustomerDiscovery | SynthesisQualitativeWorkshop | AgileRequirementsExamplesBehavior-Driven Development |



