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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowLowMediumLow
Timedifferent
30-60 min15-30 min30-90 min2-5 min je Item
Participantsdifferent
3-733-123-9
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsClarified Story, Test Examples, Open QuestionsBucketed Backlog, Relative Estimates, Split CandidatesRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
CollaborationBehavior-Driven DevelopmentQualityRefinement
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
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