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| Criterion | ![]() Agile Example Mapping | ![]() Agile T-Shirt Sizing | ![]() Agile Affinity Estimation | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When effort only needs to be classified roughly, it makes comparability more important than false precision. It helps sort work quickly into manageable sizes. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 30-60 min | 15-45 min | 30-90 min | 2-5 min je Item |
Participantsdifferent | 3-7 | 2-12 | 3-12 | 3-9 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Size Buckets, Rough Backlog Map, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | EstimationAgileRoadmap | EstimationBacklogRelative sizing | EstimationAgileRelative sizingTeam |



