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| Criterion | ![]() Agile Example Mapping | ![]() Agile Sprint Retrospective | ![]() Operations Learning Review | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 30-60 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 1-3 h | 60-90 min pro Feature |
Participantsdifferent | 3-7 | Scrum Team | 3-10 | 3-6 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Improvement actions, Team agreements | Learning Review Notes, System Factors, Improvement Actions | Example Table, Acceptance Tests |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | RetrospectiveImprovementLearning | LearningRetrospectiveIncidentOperations | AgileRequirementsExamplesBehavior-Driven Development |



