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| Criterion | ![]() Agile Example Mapping | ![]() Agile Specification by Example | ![]() Agile T-Shirt Sizing | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When effort only needs to be classified roughly, it makes comparability more important than false precision. It helps sort work quickly into manageable sizes. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 30-60 min | 60-90 min pro Feature | 15-45 min | 2-5 min je Item |
Participantsdifferent | 3-7 | 3-6 | 2-12 | 3-9 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Example Table, Acceptance Tests | Size Buckets, Rough Backlog Map, Split Candidates | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsExamplesBehavior-Driven Development | EstimationAgileRoadmap | EstimationAgileRelative sizingTeam |



