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| Criterion | ![]() Agile Example Mapping | ![]() Agile Specification by Example | ![]() Operations Accountability Ladder | ![]() Agile Three Amigos |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | With defensive reactions to problems, the method shifts the view from justification to ownership. It makes visible which reaction stage a person or team is currently stuck on. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 30-60 min | 60-90 min pro Feature | 20-45 min | 15-30 min |
Participantsdifferent | 3-7 | 3-6 | 1-8 | 3 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Example Table, Acceptance Tests | Ownership Reflection, Action Commitment, Coaching Notes | Clarified Story, Test Examples, Open Questions |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsExamplesBehavior-Driven Development | ResponsibilityLeadershipTeam | CollaborationBehavior-Driven DevelopmentQualityRefinement |



