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| Criterion | ![]() Agile Example Mapping | ![]() Systems Thinking Soft Systems Methodology | ![]() Agile Three Amigos | ![]() Decision Making Cynefin Workshop |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | Soft Systems Methodology helps explore unclear or politically charged problems systematically. Instead of forcing a quick answer, the method builds a shared understanding of perspectives and room for action. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | 30-60 min | 0.5-3 Tage | 15-30 min | 60-180 min |
Participantsdifferent | 3-7 | 5-15 | 3 | 4-20 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Rich Picture, Root Definitions, Conceptual Models, Change Agenda | Clarified Story, Test Examples, Open Questions | Cynefin Map, Domain-specific Actions, Sensemaking Notes |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | Soft systemsComplexitySensemakingSystems thinking | CollaborationBehavior-Driven DevelopmentQualityRefinement | ComplexitySensemakingDecision |



