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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitydifferent
LowLowMediumLow
Timedifferent
30-60 min1-5 Tage1-5 Tage25-40 min
Participantsdifferent
3-7NutzertrafficNutzertraffic1-5
Formatdifferent
WorkshopAsyncAsyncWorkshop + async
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsInterest Metrics, Conversion Signal, Learning NoteClick Data, Interest Signal, Learning DecisionLearning Card with evidence and next action
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
ValidationExperimentsDemandGrowth
ValidationExperimentsDemandDiscovery
ExperimentsValidationDiscoveryLearning
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