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| Criterion | ![]() Agile Example Mapping | ![]() Innovation Rolestorming | ![]() Agile Acceptance Criteria Workshop | ![]() Innovation Reverse Brainstorming |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | For persistent errors or blockages, the method shifts the view to the opposite of the desired effect. It exposes the mechanics of failure and makes hidden causes easier to grasp. This makes improvement more concrete and the problem clearer. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 30-60 min | 30-60 min | 20-40 min pro Story | 30-60 min |
Participantsdifferent | 3-7 | 3-12 | 3-6 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Acceptance Criteria, Story Update | Reverse Ideas, Risk Themes, Solution Ideas |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | BrainstormingIdeationCreativity | AgileRequirementsRefinementBehavior-Driven Development | BrainstormingIdeationCreativityRisk |



