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| Criterion | ![]() Agile Example Mapping | ![]() UX Research Personas | ![]() UX Research User Interviews | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 30-60 min | 1-3 Tage | 30–60 min per interview | 20-40 min pro Story |
Participantsdifferent | 3-7 | Internes Team | 1 participant per interview | 3-6 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Persona Profiles, Needs Summary, Scenario Notes | Interview Notes, Themes, Insight Summary | Acceptance Criteria, Story Update |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ResearchCustomerSynthesis | QualitativeResearchCustomerDiscovery | AgileRequirementsRefinementBehavior-Driven Development |



