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| Criterion | ![]() Agile Example Mapping | ![]() Operations PDCA Cycle | ![]() Agile Three Amigos | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | For an improvement that still has to prove itself in everyday work, the method runs it through small learning loops. It connects planning, checking, and standardization into a repeatable learning mode. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 30-60 min | 1 h bis mehrere Wochen | 15-30 min | 60-90 min pro Feature |
Participantsdifferent | 3-7 | 1-8 | 3 | 3-6 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | PDCA Log, Experiment Plan, Learning Outcome, Standard Change | Clarified Story, Test Examples, Open Questions | Example Table, Acceptance Tests |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | Continuous improvementLeanExperiments | CollaborationBehavior-Driven DevelopmentQualityRefinement | AgileRequirementsExamplesBehavior-Driven Development |



