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| Criterion | ![]() Agile Example Mapping | ![]() Innovation How Might We | ![]() Agile Specification by Example | ![]() Agile Three Amigos |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 30-60 min | 30–45 min | 60-90 min pro Feature | 15-30 min |
Participantsdifferent | 3-7 | 1-10 | 3-6 | 3 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | HMW Questions, Challenge Framing, Idea Prompts | Example Table, Acceptance Tests | Clarified Story, Test Examples, Open Questions |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | FramingOpportunityIdeationQuestions | AgileRequirementsExamplesBehavior-Driven Development | CollaborationBehavior-Driven DevelopmentQualityRefinement |



