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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
Three Amigos method illustration showing its working structure
Agile
Three Amigos
EventStorming on a long working surface: colored event cards form a business flow, friction points are marked, and a boundary separates different areas of responsibility.
Domain Modeling
EventStorming
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views.
Complexitydifferent
LowMediumLowMedium
Timedifferent
30-60 min2-6 h15-30 min2-8 h
Participantsdifferent
3-72-835-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsEvent Model, UI Flow, Commands, Read ModelsClarified Story, Test Examples, Open QuestionsEvent Timeline, Ubiquitous Language, Boundaries, Open Questions
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EventsBlueprintDomain-Driven DesignBehavior
CollaborationBehavior-Driven DevelopmentQualityRefinement
Domain-Driven DesignEventsDiscoveryWorkshop
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