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| Criterion | ![]() Agile Example Mapping | ![]() Decision Making Cynefin Workshop | ![]() Agile Specification by Example | ![]() Decision Making Red Teaming |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | For strategic decisions with high reach, agreement and gut feeling are often not enough. Red teaming brings deliberate opposition into the situation and tests where a plan breaks under real counterarguments. |
Complexitydifferent | Low | Medium | Medium | High |
Timedifferent | 30-60 min | 60-180 min | 60-90 min pro Feature | 1-4 h |
Participantsdifferent | 3-7 | 4-20 | 3-6 | 3-8 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Cynefin Map, Domain-specific Actions, Sensemaking Notes | Example Table, Acceptance Tests | Challenge Findings, Risk Register, Mitigation Plan |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | ComplexitySensemakingDecision | AgileRequirementsExamplesBehavior-Driven Development | RiskDecisionSensemaking |



