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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for CATWOE Analysis.
Systems Thinking
CATWOE Analysis
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.
Complexitydifferent
LowMediumLowMedium
Timedifferent
30-60 min45-90 min15-30 min60-90 min pro Feature
Participantsdifferent
3-73-833-6
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsCATWOE Canvas, Root Definition, Stakeholder Perspectives, ConstraintsClarified Story, Test Examples, Open QuestionsExample Table, Acceptance Tests
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
Systems thinkingFramingStakeholders
CollaborationBehavior-Driven DevelopmentQualityRefinement
AgileRequirementsExamplesBehavior-Driven Development
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