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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowMediumLowLow
Timedifferent
30-60 min30-90 min15-60 min2-5 min je Item
Participantsdifferent
3-73-122-93-9
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsBucketed Backlog, Relative Estimates, Split CandidatesIdeal Day Estimates, Assumption Notes, Capacity CaveatsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationBacklogRelative sizing
EstimationEffortAgile
EstimationAgileRelative sizingTeam
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