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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.
Complexitydifferent
LowMediumLowLow
Timedifferent
30-60 min30-90 min15-30 min20-40 min pro Story
Participantsdifferent
3-73-1233-6
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsAffinity Size Map, Grouped Estimates, Unclear ItemsClarified Story, Test Examples, Open QuestionsAcceptance Criteria, Story Update
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationBacklogRelative sizing
CollaborationBehavior-Driven DevelopmentQualityRefinement
AgileRequirementsRefinementBehavior-Driven Development
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