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| Criterion | ![]() Agile Example Mapping | ![]() Agile Acceptance Criteria Workshop | ![]() Facilitation Barcamp | ![]() Knowledge Modeling Peer Instruction |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | When many people can contribute knowledge and the flow should stay open, Barcamp provides a framework for self-organized sessions. The format channels energy without defining the content too narrowly in advance. | Peer Instruction uses group thinking to clarify difficult terms or concepts faster. The method combines individual reflection with social correction and shared precision. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 30-60 min | 20-40 min pro Story | Halber Tag bis 2 Tage | 10-20 min je Frage |
Participantsdifferent | 3-7 | 3-6 | 15-200 | 6-50 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Acceptance Criteria, Story Update | Session Board, Session Notes, Community Learnings | Concept Questions, Vote Results, Learning Notes |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsRefinementBehavior-Driven Development | FacilitationLarge groupLearning | LearningDialogueFacilitation |



