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Selected:Example MappingAcceptance Criteria WorkshopATAM (Architecture Tradeoff Analysis Method)Architecture Communication Canvas
| Criterion | ![]() Agile Example Mapping | ![]() Agile Acceptance Criteria Workshop | ![]() Architecture ATAM (Architecture Tradeoff Analysis Method) | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. | ATAM helps teams weigh architecture decisions when quality goals compete. The team considers business goals, stakeholder expectations, and technical decisions together. The evaluation shows which risks need further investigation. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Low | Low | High | Medium |
Timedifferent | 30-60 min | 20-40 min pro Story | Several meetings plus preparation and analysis; total effort depends on scope | 60-120 min |
Participantsdifferent | 3-7 | 3-6 | Evaluation team, architects, and relevant stakeholders | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Example Map, Acceptance Criteria, Open Questions | Acceptance Criteria, Story Update | Prioritized quality scenarios in a utility tree, Architecture risks with reasoning and assumptions, Sensitivity and trade-off points, Findings report with open investigations | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsRefinementBehavior-Driven Development | ArchitectureQualityRiskTradeoffsStakeholders | ArchitectureCommunicationStakeholdersCanvas |



