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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.
Complexitydifferent
LowLowLowMedium
Timedifferent
30-60 min45–75 min30-60 min60-90 min pro Feature
Participantsdifferent
3-7Team members involved3-123-6
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Example Map, Acceptance Criteria, Open Questions4Ls Board, Learning Themes, Improvement ActionsStart Stop Continue Board, Improvement ActionsExample Table, Acceptance Tests
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
RetrospectiveLearningReflectionTeam
RetrospectiveImprovementTeamReflection
AgileRequirementsExamplesBehavior-Driven Development
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