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| Criterion | ![]() Knowledge Modeling Event Modeling | ![]() UX Research User Interviews | ![]() Innovation Design Charrette | ![]() Domain Modeling EventStorming |
|---|---|---|---|---|
Purposedifferent | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 2-6 h | 30–60 min per interview | Halber Tag bis mehrere Tage | 2-8 h |
Participantsdifferent | 2-8 | 1 participant per interview | 10-50 | 5-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Event Model, UI Flow, Commands, Read Models | Interview Notes, Themes, Insight Summary | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Event Timeline, Ubiquitous Language, Boundaries, Open Questions |
Tagsno overlap | EventsBlueprintDomain-Driven DesignBehavior | QualitativeResearchCustomerDiscovery | BrainstormingWorkshopCollaborationIdeation | Domain-Driven DesignEventsDiscoveryWorkshop |



