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| Criterion | ![]() Knowledge Modeling Event Modeling | ![]() Agile Planning Poker | ![]() Agile Affinity Estimation | ![]() Domain Modeling EventStorming |
|---|---|---|---|---|
Purposedifferent | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 2-6 h | 2-5 min je Item | 30-90 min | 2-8 h |
Participantsdifferent | 2-8 | 3-9 | 3-12 | 5-12 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | Event Model, UI Flow, Commands, Read Models | Relative Estimates, Assumption Notes, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items | Event Timeline, Ubiquitous Language, Boundaries, Open Questions |
Tagsno overlap | EventsBlueprintDomain-Driven DesignBehavior | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing | Domain-Driven DesignEventsDiscoveryWorkshop |



