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Criterion
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
Paper illustration of a journey map with four connected phases, several experience lanes and a point marked for closer investigation.
UX Research
Customer Journey Mapping
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
EventStorming on a long working surface: colored event cards form a business flow, friction points are marked, and a boundary separates different areas of responsibility.
Domain Modeling
EventStorming
Purposedifferent
Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
2-6 h2-4 h20-35 min2-8 h
Participantsdifferent
2-84-101-55-12
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Event Model, UI Flow, Commands, Read ModelsJourney Map, Pain-point List, Opportunity BacklogTest Card with a pre-set thresholdEvent Timeline, Ubiquitous Language, Boundaries, Open Questions
Tagsno overlap
EventsBlueprintDomain-Driven DesignBehavior
JourneyServiceService design
ExperimentsValidationDiscoveryHypothesis
Domain-Driven DesignEventsDiscoveryWorkshop
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