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Criterion
A paper-based illustration representing Event Modeling with its core stages and visible working result.
Knowledge Modeling
Event Modeling
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Purposedifferent
Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic.When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.
Complexitydifferent
MediumLowMediumMedium
Timedifferent
2-6 h1-2 Tage1-2 h je Session1-2 Tage
Participantsdifferent
2-810-30Based on research questionBased on research question
Formatdifferent
Workshop + asyncAsyncWorkshop + asyncAsync
Outputdifferent
Event Model, UI Flow, Commands, Read ModelsClick Heatmap, Success Rate, Design RecommendationsUsability Issues, Severity List, RecommendationsFindability Metrics, Path Analysis, Revised IA
Tagsno overlap
EventsBlueprintDomain-Driven DesignBehavior
UXNavigationFindabilityValidation
ValidationUXPrototype
Information architectureNavigationFindability
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