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| Criterion | ![]() Systems Thinking Evaporating Cloud | ![]() Agile Start Stop Continue | ![]() Agile Mad Sad Glad | ![]() Systems Thinking Future Reality Tree |
|---|---|---|---|---|
Purposedifferent | The method makes visible why two seemingly incompatible demands arise and which assumption must be tested to resolve the conflict. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. |
Complexitydifferent | Medium | Low | Low | High |
Timedifferent | 60-120 min | 30-60 min | 30-60 min | 2-4 h |
Participantsdifferent | 2-8 | 3-12 | 3-10 | 3-8 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Conflict Cloud, Assumption List, Breakthrough Ideas, Next Experiments | Start Stop Continue Board, Improvement Actions | Emotion Board, Themes, Action Items | Future Reality Tree, Negative Branches, Assumption List, Improved Injections |
Tagsno overlap | Theory of ConstraintsAssumptionsSystems thinking | RetrospectiveImprovementTeamReflection | RetrospectiveTeamReflection | Theory of ConstraintsSystems thinkingChange |



