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| Criterion | ![]() UX Research Empathy Mapping | ![]() UX Research Usability Testing | ![]() Product Discovery Fake Door Test | ![]() Product Discovery MVP Test Matrix |
|---|---|---|---|---|
Purposedifferent | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 30–60 min | 1-2 h je Session | 1-5 Tage | 45-75 min |
Participantsdifferent | 4-8 | Based on research question | Nutzertraffic | 2-8 |
Formatdifferent | Workshop | Workshop + async | Async | Workshop |
Outputdifferent | Empathy Map, Assumptions List, Research Gaps | Usability Issues, Severity List, Recommendations | Click Data, Interest Signal, Learning Decision | Test Matrix, Test Plan |
Tagsno overlap | SynthesisQualitativeWorkshop | ValidationUXPrototype | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryOptions |



