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| Criterion | ![]() UX Research Empathy Mapping | ![]() Product Discovery Solution Interview | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 30–60 min | 30-60 min je Interview | 60-90 min | 25-40 min |
Participantsdifferent | 4-8 | 5-10 Interviews | 3-8 | 1-5 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Empathy Map, Assumptions List, Research Gaps | Solution Feedback, Objection List, Validation Notes | Prioritization Canvas, Hypothesis Backlog | Learning Card with evidence and next action |
Tagsno overlap | SynthesisQualitativeWorkshop | ValidationInterviewsPrototype | ExperimentsPrioritizationDiscoveryHypothesis | ExperimentsValidationDiscoveryLearning |



