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| Criterion | ![]() UX Research Empathy Mapping | ![]() Product Discovery Problem Interview | ![]() Product Discovery Experiment Canvas | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 30–60 min | 30-60 min je Interview | 30-60 min | 1-5 Tage |
Participantsdifferent | 4-8 | 5-12 Interviews | 1-5 | Nutzertraffic |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Empathy Map, Assumptions List, Research Gaps | Problem Evidence, Risk Notes, Customer Segments | Completed Experiment Canvas, Success Metric | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | SynthesisQualitativeWorkshop | DiscoveryInterviewsValidation | ExperimentsValidationDiscoveryHypothesis | ValidationExperimentsDemandDiscovery |



