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| Criterion | ![]() UX Research Empathy Mapping | ![]() Innovation Design Sprint | ![]() Architecture Quality Attribute Workshop | ![]() Innovation Design Thinking |
|---|---|---|---|---|
Purposedifferent | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | A Quality Attribute Workshop translates quality requirements into concrete scenarios and architecture impulses. The method brings product, engineering, and operations to the same view of desired properties. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. |
Complexitydifferent | Low | High | Medium | High |
Timedifferent | 30–60 min | 4-5 Tage | 2-4 h | 1 Tag bis mehrere Wochen |
Participantsdifferent | 4-8 | 5-8 | 5-15 | 4-10 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Empathy Map, Assumptions List, Research Gaps | Prototype, Test Findings, Decision Rationale | Quality Scenarios, Priority List, Architecture Concerns | Problem Statement, Prototype, Test Learnings |
Tagsno overlap | SynthesisQualitativeWorkshop | Design sprintPrototypeValidationInnovation | RequirementsArchitectureWorkshop | InnovationPrototypeResearch |



