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| Criterion | ![]() UX Research Empathy Mapping | ![]() Product Discovery Concierge MVP | ![]() Product Discovery Problem Interview | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 30–60 min | 1-4 Wochen | 30-60 min je Interview | 1-5 Tage |
Participantsdifferent | 4-8 | 3-10 Kunden | 5-12 Interviews | Nutzertraffic |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Empathy Map, Assumptions List, Research Gaps | Concierge Learnings, Service Blueprint, MVP Risks | Problem Evidence, Risk Notes, Customer Segments | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | SynthesisQualitativeWorkshop | MVPValidationServiceDiscovery | DiscoveryInterviewsValidation | ValidationExperimentsDemandDiscovery |



