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Criterion
Empathy Mapping
UX Research
Empathy Mapping
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration of MVP Test Matrix with a method-specific labelled workspace.
Product Discovery
MVP Test Matrix
Purposedifferent
When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan.
Complexitydifferent
LowHighLowMedium
Timedifferent
30–60 min1-4 Wochen25-40 min45-75 min
Participantsdifferent
4-81-61-52-8
Formatdifferent
WorkshopAsyncWorkshop + asyncWorkshop
Outputdifferent
Empathy Map, Assumptions List, Research GapsExperiment results, Decision log, Learning summaryLearning Card with evidence and next actionTest Matrix, Test Plan
Tagsno overlap
SynthesisQualitativeWorkshop
ExperimentsGrowthAnalyticsValidation
ExperimentsValidationDiscoveryLearning
ExperimentsValidationDiscoveryOptions
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