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| Criterion | ![]() Product Discovery Dual-Track Agile | ![]() Product Discovery Test Card | ![]() Delivery Cost of Delay | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | Medium | Low | High | Low |
Timedifferent | Laufend, Wochen bis Monate | 20-35 min | 90-180 min | 30-60 min |
Participantsdifferent | 4-10 | 1-5 | 3-8 | 1-5 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Discovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte Stories | Test Card with a pre-set threshold | CoD Table, Prioritization Sequence | Completed Experiment Canvas, Success Metric |
Tagsno overlap | AgileDiscoveryDelivery | ExperimentsValidationDiscoveryHypothesis | PrioritizationDeliveryEconomicsDecision | ExperimentsValidationDiscoveryHypothesis |



