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Criterion
Paper illustration of Dual Track Agile with its method-specific working model.
Product Discovery
Dual-Track Agile
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Story Points.
Agile
Story Points
Purposedifferent
When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.
Complexitydifferent
MediumLowLowMedium
Timedifferent
Laufend, Wochen bis Monate15-60 min2-5 min je Itemlaufend, 1-5 min je Item
Participantsdifferent
4-102-93-93-9
Formatsame
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Discovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte StoriesIdeal Day Estimates, Assumption Notes, Capacity CaveatsRelative Estimates, Assumption Notes, Split CandidatesPoint Estimates, Reference Stories, Velocity Data
Tags1 shared
AgileDiscoveryDelivery
EstimationEffortAgile
EstimationAgileRelative sizingTeam
EstimationAgileMeasurement
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