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| Criterion | ![]() Innovation Double Diamond | ![]() Agile Sprint Retrospective | ![]() Agile 4Ls Retrospective | ![]() Agile Mad Sad Glad |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Wochen bis Monate | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter | 45–75 min | 30-60 min |
Participantsdifferent | 3-12 | Scrum Team | Team members involved | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Improvement actions, Team agreements | 4Ls Board, Learning Themes, Improvement Actions | Emotion Board, Themes, Action Items |
Tagsno overlap | ProcessDivergenceInnovation | RetrospectiveImprovementLearning | RetrospectiveLearningReflectionTeam | RetrospectiveTeamReflection |



