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| Criterion | ![]() Innovation Double Diamond | ![]() Agile ROAM Board | ![]() Agile Three Amigos | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When work needs to move between different states or columns, it makes that movement and its handoffs legible. It sorts work by value, risk, and delivery ability. The result is captured as a ROAM Board and an Owner List. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Wochen bis Monate | 20-40 min initial, dann laufend | 15-30 min | 20-40 min pro Story |
Participantsdifferent | 3-12 | 3-15 | 3 | 3-6 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | ROAM Board, Owner List | Clarified Story, Test Examples, Open Questions | Acceptance Criteria, Story Update |
Tagsno overlap | ProcessDivergenceInnovation | RiskAgileTrackingAlignment | CollaborationBehavior-Driven DevelopmentQualityRefinement | AgileRequirementsRefinementBehavior-Driven Development |



