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| Criterion | ![]() Innovation Double Diamond | ![]() Agile Mad Sad Glad | ![]() Agile 4Ls Retrospective | ![]() Agile Sprint Retrospective |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Wochen bis Monate | 30-60 min | 45–75 min | Up to 3 hours for a one-month Sprint; shorter Sprints are usually shorter |
Participantsdifferent | 3-12 | 3-10 | Team members involved | Scrum Team |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Emotion Board, Themes, Action Items | 4Ls Board, Learning Themes, Improvement Actions | Improvement actions, Team agreements |
Tagsno overlap | ProcessDivergenceInnovation | RetrospectiveTeamReflection | RetrospectiveLearningReflectionTeam | RetrospectiveImprovementLearning |



