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| Criterion | ![]() Innovation Double Diamond | ![]() DevOps Game Day | ![]() Agile Start Stop Continue | ![]() Operations Process Mapping |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots. |
Complexitydifferent | Medium | High | Low | Medium |
Timedifferent | Wochen bis Monate | Halber Tag | 30-60 min | 1-3 h |
Participantsdifferent | 3-12 | 5-20 | 3-12 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Simulation Notes, Gaps List, Updated Runbooks | Start Stop Continue Board, Improvement Actions | Process Map, Handoff List, Improvement Backlog |
Tagsno overlap | ProcessDivergenceInnovation | ResilienceOperationsIncident | RetrospectiveImprovementTeamReflection | ProcessOperationsImprovement |



