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Criterion
Paper illustration of Double Diamond with its method-specific working model.
Innovation
Double Diamond
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Learning Review.
Operations
Learning Review
Purposedifferent
For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.
Complexitydifferent
MediumHighLowMedium
Timedifferent
Wochen bis MonateHalber Tag30-60 min1-3 h
Participantsdifferent
3-125-203-123-10
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Problem Statement, Solution Options, Prototypes, Deliverables per PhaseSimulation Notes, Gaps List, Updated RunbooksStart Stop Continue Board, Improvement ActionsLearning Review Notes, System Factors, Improvement Actions
Tagsno overlap
ProcessDivergenceInnovation
ResilienceOperationsIncident
RetrospectiveImprovementTeamReflection
LearningRetrospectiveIncidentOperations
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