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| Criterion | ![]() Innovation Double Diamond | ![]() Agile Example Mapping | ![]() Innovation Crazy 8s | ![]() Agile Acceptance Criteria Workshop |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | Wochen bis Monate | 30-60 min | 8-15 min | 20-40 min pro Story |
Participantsdifferent | 3-12 | 3-7 | 1-10 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Example Map, Acceptance Criteria, Open Questions | Sketch Set, Idea Shortlist, Direction Options | Acceptance Criteria, Story Update |
Tagsno overlap | ProcessDivergenceInnovation | Behavior-Driven DevelopmentRequirementsExamplesRefinement | BrainstormingSketchingSpeedDivergenceDesign sprint | AgileRequirementsRefinementBehavior-Driven Development |



