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| Criterion | ![]() Innovation Double Diamond | ![]() Agile Bucket System | ![]() Agile Example Mapping | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | Wochen bis Monate | 30-90 min | 30-60 min | 2-5 min je Item |
Participantsdifferent | 3-12 | 3-12 | 3-7 | 3-9 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | Bucketed Backlog, Relative Estimates, Split Candidates | Example Map, Acceptance Criteria, Open Questions | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | ProcessDivergenceInnovation | EstimationBacklogRelative sizing | Behavior-Driven DevelopmentRequirementsExamplesRefinement | EstimationAgileRelative sizingTeam |



