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| Criterion | ![]() Innovation Double Diamond | ![]() Agile 4Ls Retrospective | ![]() DevOps Blameless Postmortem | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | For complex problems with a fuzzy situation, the method cleanly separates search space and decision. It first creates breadth in understanding and then focus in elaboration. This brings open questions, problem definition, and solution path into a traceable movement. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | Wochen bis Monate | 45–75 min | 30-90 min | 30-60 min |
Participantsdifferent | 3-12 | Team members involved | 3-12 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Problem Statement, Solution Options, Prototypes, Deliverables per Phase | 4Ls Board, Learning Themes, Improvement Actions | Postmortem Doc, Action Items, Timeline | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | ProcessDivergenceInnovation | RetrospectiveLearningReflectionTeam | Site Reliability EngineeringIncidentLearningReliability | RetrospectiveImprovementTeamReflection |



